/*
 * InteractState.h
 *
 *  Created on: 27/05/2011
 *      Author: DessaVida
 */

#ifndef INTERACTSTATE_H_
#define INTERACTSTATE_H_

#include "core/State.h"
#include "entity/GameObject.h"
#include "entity/Physics.h"

class InteractState : public State<GameObject>{
public:
	InteractState();
	virtual ~InteractState();

	void Enter(GameObject* owner);

	void Execute(GameObject* owner);

	void Exit(GameObject* owner);

	string toString();
};

#endif /* INTERACTSTATE_H_ */
